
A pumpkin patch at the edge of the graveyard, where the Hollow Haunt keeps its treats — come after dark, and bring a bucket. A 5-reel, 3-row game that pays 4 or more of a kind anywhere, with a top win of 1,000× your bet.
The top win comes from Trick or Treat — whether a spin starts it or you buy it.

Candy Coins land carrying a value from 1× to 500× your bet. In the base game they pay nothing on their own — they count toward starting Trick or Treat.
6 or more Candy Coins at once start Trick or Treat with 3 respins. Coins lock where they land, and every respin that lands something new resets the count to 3. When the respins run out, every coin on the board is added up, and the total times your bet is your win.

The Treat Bucket lands only in Trick or Treat. It sweeps every coin on the board into itself — the coin a previous bucket left included — and doubles the haul into one coin in its cell, which pays like any other coin.

The Hollow Haunt lands only in Trick or Treat. From the respin it lands on, it pays the value of the whole board every respin — until the feature ends, or a full board sweeps it away with everything else.
Fill all 15 cells and every coin — a bucket's coin included — is swept into the last coin that landed. The rest of the board clears (a Hollow Haunt goes with it) and Trick or Treat carries on with 3 fresh respins.








Shown at the currently selected bet. 7 to 15 of a kind pay more, rising to 25 times the 5-of-a-kind amount.

The Wild jack-o'-lantern stands in for every pay symbol and counts toward every win it is part of. It pays nothing on its own.
A symbol pays when 4 or more of it land anywhere on the 15 cells at once — they do not need to touch or line up. Every kind on the board is paid, and the Wild counts toward every kind it can complete.
Don't feel like waiting?
Misuse or malfunction voids all pays and plays.
Any visual representation of a physical device does not represent a real physical device; the probabilities are determined by the game's random number generator.
Candy Coins lock in place, each holding a prize
The Treat Bucket sweeps the board and doubles the haul
The Hollow Haunt pays the whole board every respin it stays